game modification B - moerwijk
A virtual environment is alive and invites the
inhabitants to change or affect its content. Unlike painting, photography,
video and movies, which are by nature rigid, virtual space has an
impermanent and free nature. It is less ‘heavy’ than traditional media and
leaves room for humor and experiment. The trick is to deliver the content
to the audience in such a way that these qualities emerge. When reality is
simulated in a different medium, it being a
painting, sculpture or another medium, it reflects on reality. The
same goes for computer generated space. Because of a certain level of
realism it reveals things about reality. How our lives are organized, our
houses are constructed, cities have emerged, and space has been arranged.
The fact is that everybody will get more and more to do with virtual space
and virtual bodies.
Architecture, both interior and
exterior, or environmental scenes devoid of people have a certain sublime
quality to them that can quickly switch to a space appearing disconnected
from the world. The organization of architecture suddenly becomes less
obvious and the question how we relate to this space comes to mind.